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ECU Tiger Esports

What is Esports?
Esports, or electronic sports, are competitive video games played in a structured, team-based environment. Like traditional sports, they require skill, strategy, and teamwork—just in a digital arena.

At ECU, Esports is more than just gaming. It’s a full athletic experience with opportunities to compete, travel, work, and grow in a fast-growing industry.


Who Can Join?

Any full-time ECU student in good academic standing is eligible to join the Esports program.


Scholarships & Tuition Waivers

Varsity Esports athletes may qualify for tuition waivers. To be eligible, you must:

  • Be an Oklahoma resident

  • Be enrolled full-time at ECU

  • Be in good academic standing


About Our Program

  • Team Size:
    35 active players across 7 teams (Fall 2024)

  • Leagues:
    Compete regionally in the Great American Conference (GAC) and nationally in the NECC and ECAC

  • Travel:
    Opportunities available for select events and tournaments

  • Student Jobs:
    Positions in broadcasting, team management, and event support

  • Community Involvement:
    We host events for grades 7–12 and work with local nonprofits like Youth Connect Club and United Way to support Esports growth in Oklahoma

Contact

Cody Soden
Esports Director

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