2v2 Super Smash Brothers Ultimate Tournament Rules:
Rules are subject to change without notice.
General Rules
- The tournament will use the latest version of Super Smash Bros. Ultimate.
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Matches will be 2 vs. 2. Each team can have two players and one optional substitute.
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Players can use any officially supported controller. Wired controllers will be provided.
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No Modding: Controllers or software that provide an unfair advantage are not allowed.
Match Settings
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Stock: 3 lives per player
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Time Limit: 8 minutes
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Stage Selection:
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First stage is picked by taking turns removing options from the starter list
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After that, the losing team picks the next stage
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Stage Hazards: Off
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Items: Off
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Team Attack: Off
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Pause: Disabled during matches
Starter Stages:
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Battlefield
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Final Destination
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Pokémon Stadium 2
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Smashville
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Town and City
Counterpick Stages:
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Kalos Pokémon League
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Lylat Cruise
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Yoshi’s Story
Character Selection
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Blind Pick (First Match): Teams choose characters without knowing the opponent’s pick.
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Counterpick (Following Matches): The winning team picks first, then the losing team.
Match Format
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Set Length: Best of 3
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Winner’s & Grand Finals: Best of 5
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Tiebreaker:
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Most stocks wins
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If tied, lowest damage wins
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Additional Rules
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Double Blind Pick: Available upon request
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Stage Clause: A team can’t pick the same stage more than once in a set
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Stage Bans: After each win, teams can ban 2 stages
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Self-Destruct Moves: The results screen decides the winner if the match ends with one
Conduct & Reporting
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Respect: Sportsmanship is required at all times
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Coaching: Not allowed during matches
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Disputes: Report immediately to the organizer—their decision is final
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Match Results: Winning teams must report their results right after each match
References:
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Official Super Smash Bros. Ultimate Ruleset
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Smash.gg Community Guidelines
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Super Smash Bros. Ultimate Tournament Ruleset